Day 821 of posting a Daily Screenshot from the games I've been playing
Today’s game is Splinter Cell: Chaos Theory. I tried to play some more today and made it halfway through the ship level (rough estimate). Honestly, compared to the light house, cargo ship opens way better for me. It gives me a nice clean opening to melee two guys and slink my way in.
I discovered also I could just tap the shoulder button and quick melee. I really should patch my controls and get a hang of them because they’re a mess right now and will probably cause me issues (this is foreshadowing that will be relevant later).

I got to crawl through vents, which is legitimately one of my favorite tropes in video games. There’s something that feels so awesome about crawling through them. That makes me think on a slightly unrelated tangent: I want a Halo map that’s just a bunch of vents. I think it would be cool. At least in theory.

I spent a while stumbling around in this cargo room after draining it. I kept under estimating jumps and hurting myself so that’s an issue.
This is where the foreshadowing comes in. The engine room is right after this and I’ve been struggling so hard with it. I looked at the community and saw a bunch of tips like wall hugging and stuff. No idea what that is, so that tells me I need to get the hang of my controls.
And that’s where I am right now. I’m stuck on the engine room and getting ready to study the controls and map them to my PS3 controller so I don’t have to sit up and play. Hopefully by next time I’ll get it ironed out.
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